Shear angle from X axis in degrees
Allows you to animate a skew transform on an element.
This example animates a skew on a panel as it is being pressed
<Panel Background="#F00"> <WhilePressed> <Skew DegreesX="30" Duration="0.4"/> </WhilePressed> </Panel>
- Fuse.Animations 2.0.0
Interface of Skew
Shear angle in Degrees.
Shear angle from Y axis in degrees
Skew Constructor uno
Shear angle from the X and Y axes, in radians
Inherited from TransformAnimator<Shear>
When multiple transforms are applied they are applied in a priority order. This setting allows you to override the default priority to get a new order.
RelativeNode : Visual ux
Lets you move an element relative to another by specifyig a Visual to which this transform is relative.
The visual that should be animated. If not set, the containing visual is animated by default.
Inherited from TrackAnimator
How long to wait, from the end of the backward timeline, before the animator starts changing the value.
For a continuous track: The duration of the change of the value.
DurationBack : double ux
For a continuous track: The duraciton of the change of the value in the backward timeline.
For a continuous track: This specifies the transition easing between a source and target value.
EasingBack : Easing ux
For a continuous track: This specified the easing for the backward timeline.
Specifies how the Keyframes are interpolated.
Provider : ITrackProvider ux
Inherited from Animator
How to mix this animator when there are multiple conflicting animators affecting the target.
Inherited from PropertyObject
Inherited from object
Equals(object) : bool uno
GetHashCode : int uno
Attached UX Attributes
Applies a shear to the visual (skews it). If you wish to animate the shear use a Skew animator instead.